Turn-Based Strategy


This Turn-Based Strategy demo was entirely created in Game Maker, using GML scripting. It implements standard turn-based strategy game mechanics. It has the following:

  • A* pathfinding
  • Action point system
  • All players and enemies take turns
  • Melee and ranged attacks
  • Character attribuites effect abilites



Code Examples

The A* Algorithm used for pathfinding

The A* Algorithm used for pathfinding

State machine for the player characters.

State machine for the player characters.