Turn-Based Strategy
This Turn-Based Strategy demo was entirely created in Game Maker, using GML scripting. It implements standard turn-based strategy game mechanics. It has the following:
- A* pathfinding
- Action point system
- All players and enemies take turns
- Melee and ranged attacks
- Character attribuites effect abilites
Code Examples
The A* Algorithm used for pathfinding
State machine for the player characters.