ARPG
This Action RPG was created as a group project. The game's design was primarily based on Diablo 3, sharing the basic game play elements of attacking enemies, loot drops, RPG elements, etc. Tommy Steenrod worked on:
- Character Stat Sheet
- Inventory Screen
- Equipment Screen
- Item Pickups
- Chest Interaction
- Enemy Item Drops
- Player Attack System (Contributed)
- Disappearing Walls (Contributed)
Code Examples
Generic sword from master weapon class.
The Add item blueprint from the inventory system